State of New Deseret

A Tiny Empires and Second Life® community

About Us

Welcome to New Deseret

In Tiny Empires

New Deseret began as a principality within the Kingdom of Camelot in the massively multiplayer online game Tiny Empires. It grew to become an independent kingdom in the game on 13 December 2008.

The group of players that make up New Deseret in Tiny Empires have almost all started since 23 June 2008, when Valentine Janus started to play and recruited Ingeborg Apfelbaum and Seth Troell.  We use the name because many of us, but by no means all, have ties to the Latter-day Saint communities in Second Life®.  In fact, Princess Tascha Klees actually owned the Deseret sim and then sold it to Valentine.

We try to play nice and have fun together.  Queen Valentine expresses it simply: “I do not accept, offer, or solicit bribes, and do not engage in sabotage.”  She encourages these values.

As a set of Second Life sims

On 13 October 2008 New Deseret took on a physical presence within the Second Life world as Valentine bought two sims from Tascha.  After a little maneuvering the State of New Deseret was formed, at one time composed of five sims but now reverted to two following the Linden Lab price increases on openspace sims.  Val’s longstanding recreation business reorganized and moved in.

The City of Enoch sim is a sky city 500m above an open water surface, with only a small fishing camp breaking the expanse of navigable water.  The Deseret sim is connected by land to the Zarahemla sim in the south, and by water to City of Enoch in the east, with the small airfield-village of Uchtdorf on an island to the north.  Both sims have lots for sale.

Two groups are better than one

The in-world group State of New Deseret serves landowners of these sims, players in this Tiny Empires downline, and visitors and friends alike.  The original in-world group New Deseret in Tiny Empires is the primary conduit for activity specific to Tiny Empires.

So what is Tiny Empires?

Tiny Empires is a game-within-a-game.  It operates entirely within the online virtual world Second Life.  TE, as it is sometimes known, was designed to be played while other things are also going on.  Turns occur every three minutes of real time, representing a month of game time.  If you do nothing you’ll still get your income and pay your bills.  Or just click on your HUD (heads-up display) to buy and sell land, solve puzzles, respond to offers, get the news (and often a laugh), check up on your accountant or your subjects, bribe, sabotage, and use all other features of game play.

The object is to rise within a feudal world via the acquisition of land.  Gold helps you get and keep land, and subjects (other players) help you with both–especially since all of your subjects’ acres count for you too.  By the way, TE game land and gold have nothing to do with Second Life land and currency.

What is Second Life?

Second Life is a 3D online world with a rapidly growing population from more than 100 countries around the globe, in which the Residents themselves create and build the world which includes homes, vehicles, nightclubs, stores, landscapes, clothing, and games.

Second Life is a registered trademark of Linden Research, Inc.

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