State of New Deseret

A Tiny Empires and Second LifeĀ® community

Archive for the ‘Second Life’ Category

Posts about Second Life outside of the Tiny Empires game.

Terpsichore Tuesday launches!

Posted by newdeseret on 22 April 2009

A grand time was had by all on Tuesday evening in Kingdom Park, as Radio Riel launched their new weekly series Terpsichore Tuesday live from the City of Enoch sim. Gabrielle Riel hosted the debut herself, and marked her third rez-day as well. About 60 attended during the 90-minute show and dance.

Radio Riel is a streaming music/program service in Second Life (and available on the Internet) with a public radio feel about it. Their playlist is vast and eclectic. It was launched in July 2007 in Caledon, and their following has spread.

Terpsichore Tuesday will run every Tuesday night from 6:00 to 7:30 p.m. Pacific time (SLT). The program will explore the wide variety of danceable music across time and space. Future installments will be presented by a rotation of staff presenters, and the City of Enoch is pleased to play host to the broadcasts and a weekly dance on the park grounds.

To receive Radio Riel in Second Life, set your parcel media stream to http://music.radioriel.org for the main stream 24/7. Terpsichore Tuesday will broadcast on the event stream, http://music2.radioriel.org.

To visit Kingdom Park for the dances at each live broadcast, the SLURL is http://slurl.com/secondlife/City%20of%20Enoch/68/172/26.

Posted in Events, Our Sims, Second Life | Leave a Comment »

Stuff of legends

Posted by newdeseret on 2 April 2009

It was a beautiful SL morning, the day after a good deal of foolishness:

And I was privileged to view something seen only a handful of times in SL history — the return of the village in Caledon Brigadoon.

There is a small glade on that sim, populated by badgers and deer and the occasional rather large and nasty snake. (Can you say “scripted hissy fit?”) Wild mushrooms grow.

But about once every couple of months, for an hour or two, the mists rise and a quiet village appears. I had heard tales of this since the creation of Caledon Brigadoon. This time, thanks to an alert from Mr. Jameson Despres, I was able to wander the streets for myself.

I received the call a bit after 4 am on the 2nd, and traveled to the new Museum of Caledon History site about 4:45 am. After a short walk up the hill to the west, I beheld a handful of buildings, streets, even a bridge that simply were Not There before. And shortly after my return to the museum, perhaps by 5:30 am, they were gone again.

I had hoped to share the experience in more detail, but I find that my pictures simply did not capture the sights. In my experience as chief archivist of the Caledon Research Institute, I have come upon this phenomenon before. Records have a way of vanishing, and only the legends remain. Yet now I have seen, and if all I have is my story and my memories, so be it.

Posted in Second Life, TE3K, Tiny Empires | Leave a Comment »

About community

Posted by newdeseret on 8 January 2009

Hotspur Otoole, a two-year SL resident late of Caledon and now residing in Port Harbor, Steelhead, has written an absolutely brilliant piece on what it takes to form a successful community and how such communities take shape in Second Life. Well worth 10 minutes of your time.

Most of us are part of at least two such communities in SL, the place where we live and this TE kingdom, and it’s a fascinating look at what makes us tick. I know it’s got me thinking about how to build this kingdom as well as how to keep building AoA and my two sims.

Val

Posted in Second Life | Leave a Comment »

Revised covenant v1.20 posted

Posted by newdeseret on 1 January 2009

The covenant for the New Deseret sims has been updated and will be available in-world in a few minutes. The key changes are to the fee structure (new rents on market stalls, waiver of all one-time charges above land fees for land) and to materials affected by the upcoming LL changes to openspace sims.

A page will now be maintained on this site for the most recent revision of the covenant.

Posted in Our Sims, Second Life | Leave a Comment »

 
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