Not quite a month ago, Ultralite Soleil released his science-fiction-themed version of Tiny Empires, called Tiny Empires 3000. The day after its release, I announced the formation of Hagoth Exploration to carry our New Deseret flag to the stars.
As of this morning the firm has not quite 1,700 ships, with eight members of the kingdom serving as my direct subordinates:
- Broker Kat Burger
- Trade Baroness Pear Dumpling
- Trade Baroness Barbara Collazo
- Trade Baroness Andromeda Luminos
- Trader Myfi Lundquist
- Trader Bart Baramm
- Trader Kelly Chronowire
- Trader Otenth Paderborn
Kingdom members actively playing outside Hagoth Exploration include my allies Mogul Eternally Timeless (in New Deseret as Sariah Plutonian) and Mogul Tascha Klees.
So far the most interesting changed mechanic is colonies — the TE3K replacement for citizens. No longer is your capacity for citizens/colonists tied solely to the size and ranks of your downline. And you don’t buy an extra HUD to start using those features.
There are three different styles of colony, which might be loosely classed as mining worlds, settlement worlds, and bases or ships. All colonists on each count alike every two years for added income (sound familiar?). But each colony type also influences another game factor. Mining worlds provide additional windfalls of credits. Settlement worlds appear to influence how much you get every two years for your colonists. And bases and ships reduce your cost for responding to disasters (or at least the research option; more data needs to be gathered).