It was a beautiful SL morning, the day after a good deal of foolishness:
And I was privileged to view something seen only a handful of times in SL history — the return of the village in Caledon Brigadoon.
There is a small glade on that sim, populated by badgers and deer and the occasional rather large and nasty snake. (Can you say “scripted hissy fit?”) Wild mushrooms grow.
But about once every couple of months, for an hour or two, the mists rise and a quiet village appears. I had heard tales of this since the creation of Caledon Brigadoon. This time, thanks to an alert from Mr. Jameson Despres, I was able to wander the streets for myself.
I received the call a bit after 4 am on the 2nd, and traveled to the new Museum of Caledon History site about 4:45 am. After a short walk up the hill to the west, I beheld a handful of buildings, streets, even a bridge that simply were Not There before. And shortly after my return to the museum, perhaps by 5:30 am, they were gone again.
I had hoped to share the experience in more detail, but I find that my pictures simply did not capture the sights. In my experience as chief archivist of the Caledon Research Institute, I have come upon this phenomenon before. Records have a way of vanishing, and only the legends remain. Yet now I have seen, and if all I have is my story and my memories, so be it.